— —Project - Facebook Ego4D
— —Role - Design Direction and Animation
— —Company - Laundry
— —Objective - Design first person view UI
— —Role - Design Direction and Animation
— —Company - Laundry
— —Objective - Design first person view UI
— —The challenge was to step away from the general notion of common UI interfaces and heads-up displays to create a user-friendly, playful, and intuitive interface for Facebook’s Meta glasses. After researching various color palettes, I’ve decided to use a specific color combination to our advantage that reinforces a psychologically healthy mindset while helping users with day-to-day tasks.
— —Process